Modding:Custom Assets: Revision history

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8 July 2024

7 July 2024

31 May 2024

29 April 2024

27 March 2024

  • curprev 18:4618:46, 27 March 2024Frans fbg talk contribs 1,585 bytes +1 →‎Working with custom assets
  • curprev 18:4518:45, 27 March 2024Frans fbg talk contribs 1,584 bytes +1,584 Created page with "Category:Modding {{Stub}} You can add custom assets such as mesh and textures to your mod. <syntaxhighlight lang="lua"> --- Add a mesh to all clients, note this will have to be sent to the client when they join function tm.physics.AddMesh(filename, resourceName) end --- Add a texture to all clients, note this will have to be sent to the client when they join function tm.physics.AddTexture(filename, resourceName) end --- Spawn a custom physics object where mesh and..."